Noooo thinking required
Jun. 7th, 2006 09:31 pmJust copying and pasting. ^_^
My
50_darkfics table. Never can have enough fanfic comms.
My claim: The Characters of Skeet Ulrich
*****
SPN/Miracles
Stories should be read in this order:
076 Anonymous: Ask Tommy. PG-13. A short story taking place during "Paul is Dead." Alva and Paul attempt to contact Tommy through a Ouija board to see if they can get their answers without Paul having to carry out his other plan. I chose this story for the prompt Anonymous because there is a moment where it becomes questionable who Paul and Alva are talking to through the Ouija board. The speaker then becomes Anonymous.
069 Forsaken: Where is My Tunnel of Light? PG-13. Paul finally finds out why Evie joined SQ, and is quite shocked at the explanation. Chosen for the prompt Forsaken because Evie feels abandoned by God, and Paul and Alva are questioning God's supposed decision in this story also.
029 Guilt: Psychomantium. PG-13. Alva and Paul build a psychomantium chamber in the SQ office in an attempt to have a direct link to the other side. Though Paul does not believe it at first, the chamber proves to be just as dangerous as Alva warned. Chosen for the prompt Guilt because all of the danger that takes place in this story happens because of Paul's guilt.
023 Unholy: Go Straight to Hell, Do Not Pass 'Go,' Do Not Collect $200. PG. A frantic father runs into the SQ office with a demonic board game, begging for the crew to play it with him so he can rescue his daughter from Hell. Chosen for the prompt Unholy because of obvious reasons - takes place partially on the outskirts of Hell, and the board game is demonic.
064 Ghost: We Were the Dead. PG. A crew member on the reality TV show "Ghost Chasers" returns to the site of the latest shoot only to find that his fellow crew and the contestants have vanished. Can SQ and an old friend of Alva's figure out how the haunted house swallowed them all up in time to save the missing persons, without winding up victims of the house themselves? Chosen for the prompt Ghost, again, for obvious reasons. (The house has a ghost in it.)
020 Master: Persistence of Memory. PG-13. Alva realizes it's time to tell Paul the devastating secret he's been keeping. But will he have the chance before an entity wishing its freedom takes what he holds most dear from him?
034 Broken: You Can't Help Who You Are. PG-13. A policewoman from Alva's past comes for a visit, and recognizes Paul. Seems he was there, in a small ski resort town, at the same time Alva was, handling SQ's first supernatural investigation. A case dealing with the infamous Mothman. Chosen for the prompt Broken because the memories Paul recovers temporarily break him.
025 Destiny: Fate is an Engineer. NC-17. After being hypnotized and finding out he was attacked by the Mothman, Paul is balancing on the edge. A twist of fate crosses his path with a fellow investigator of the weird and strange, Dean Winchester, who is looking for his missing brother, Sam. But as they will soon find out, that twist of fate was engineered for reasons they could never imagine. A Miracles/Supernatural cross-over, which slashes Dean Winchester/Paul Callan. Chosen for this prompt because Paul and Dean find out they were brought together by Destiny, even though the reason is not immediately apparent.
065 Match: Fate is an Engineer: The Lost Scenes. Hard R to NC-17. Lost scenes from Fate is an Engineer. Sam takes a stand against the Mothman, while Paul and Dean spend the next morning doing laundry the metrosexual way. I chose the prompt "Match" for this because Sam battles the Mothman in a match of wits, and Paul and Dean have a little match of their own in the laundry room. Dean wins. Go Dean!
058 Mask: A Distant Voice in the Darkness. PG-13. Dean and Sam head back to Vermont to try to pick up the Mothman's trail, while Paul deals with his haunted apartment. People brush past each other, so close by, but all just out of reach. Picked for this prompt because "Masks" are worn by several in this story. So many secrets, so little time.
007 Awakening: Pavlovian Dog. NC-17. After having a strange dream about his role in the Apocalypse, Dean can't sleep, and can't stop thinking about Paul Callan. What he does about it proves that Dean Winchester may just be too much for Paul to handle. Picked for this prompt because it is the first story where they really discuss their relationship so far. Paul in particular experiences a bit of awakening about himself and what's happening between them. Also, Dean's dream is quite a wakeup call for what will happen in the future.
044 Hunger: Orange-Flavored Kiss. PG-13. Dean dreams of sharing an orange with Paul. Oranges are juicy. Their hunger is not only for food, but for each other.
032 Past: Unspoken. NC-17. Dean and Sam return to Boston. Dean tells Paul a secret that could end their relationship. They discuss the PAST quite a bit.
002 Dark Path: The Darkness, It Wants. Rated R. In 2003, Chad Goodwell killed five people because the voice of God told him to. Now, Sam's visions reveal what happened and who really led Chad down this dark path.
012. Bound: No One Mourns the Wicked. NC-17. Miracles/Supernatural/Scream. Dean comes to the realization that the resemblance between Paul Callan and Billy Loomis is significant to the coming Apocalypse, so he tells SQ about the relationship he had with him in 1995 and how he tried to save Billy from his downward spiral into infamy.
006 Claws: "Beloved Sin." Rated R. Dean/Paul, Ruby/Mr Friendly. The Relic must die.
*****
Read in no particular order because they take place in an Alternate Universe from my... Alternate Universe... XD:
094 Lick: The Lesson. NC-17. Paul and Alva fight off and kill an incubus that forced its way into the SQ office, but Alva is hurt. Unbeknownst to them, the incubus didn't fully die, and possesses Paul. An Alva/Paul story. Chosen for this prompt because, er, there's lots of Licking in it.
003 Rule/Ruler: Polarity. NC-17. Sometimes, a laying on of hands is the only way to balance two poles. Paul's chakras become unbalanced by a case and Alva must help him fix this using a technique that requires him to lay his hands on Paul. All over Paul. Alva/Paul. Chosen for the prompt Rule/Ruler for two reasons - because there is a ruler-wielding ghost nun in it, and because the chakras are like a ruler of the body, running from head to toe.
073 Cry/Tears: Saner Times. NC-17. AU sequel to "You Can't Help Who You Are." What if Paul had opened the door for Alva, instead of shutting him out? Alva/Paul. Paul cries. Tears!
*****
Stories from the Plastic Dashboard Jesus 'Verse:
083 Love: The Generation of 1954. Rated R. SPN/Miracles AU. John Winchester, Mary, and Theresa Callan are all members of the Yellow-Eyed Demon's generation of 1954. What will happen when they and the other chosen psychics are pitted against each other in Cold Oak?
*****
Scream
#70 Unbound: Certain Rules. Rated R. The first time Martha Meeks heard her dead brother's voice speaking to her from the grave, she was in her third year of college. The second time, Randy asked her to return to Stu Macher's house to uncover Billy and Stu's last secret.
*****
21/100
My
My claim: The Characters of Skeet Ulrich
| 001. | Ravished. | 002. | Dark Path. | 003. | Rule/Ruler. | 004. | Blood. | 005. | Lost Haven. |
| 006. | Claws. | 007. | Awakening. | 008. | Animal. | 009. | Branded. | 010. | Torture. |
| 011. | Weapon. | 012. | Bound. | 013. | Nails. | 014. | Coffin/ Buried. | 015. | Angry. |
| 016. | Evil. | 017. | Fear. | 018. | Conquer. | 019. | Slave. | 020. | Master. |
| 021. | Brutal . | 022. | Leash. | 023. | Unholy. | 024. | Power. | 025. | Destiny. |
| 026. | Ancient. | 027. | Narcissus . | 028. | Innocence. | 029. | Guilt. | 030. | Chains. |
| 031. | Flame. | 032. | Past. | 033. | Present. | 034. | Broken. | 035. | Oath. |
| 036. | Never. | 037. | Forever. | 038. | Outcast. | 039. | Eternal. | 040. | Dance. |
| 041. | Fixation. | 042. | Dirty. | 043. | Candle. | 044. | Hunger. | 045. | Lust. |
| 046. | Wicked. | 047. | Stake. | 048. | Leather. | 049. | Razor. | 050. | Eruption . |
| 051. | Yes. | 052. | Forced. | 053. | Light. | 054. | Gleam. | 055. | No. |
| 056. | Madness. | 057. | Please. | 058. | Mask. | 059. | Destruction. | 060. | Poisonous. |
| 061. | Feral. | 062. | Shadow. | 063. | Masterpiece. | 064. | Ghost. | 065. | Match. |
| 066. | Midnight. | 067. | Mighty. | 068. | Coven. | 069. | Forsaken. | 070. | Unbound. |
| 071. | Pain. | 072. | Sorrow. | 073. | Cry/Tears. | 074. | Darkness. | 075. | Non-con. |
| 076. | Anonymous. | 077. | Unforgiving. | 078. | Different. | 079. | Rain. | 080. | Restraints. |
| 081. | Clamps. | 082. | Metal. | 083. | Love. | 084. | Hate. | 085. | Indifference. |
| 086. | Bite. | 087. | Phoenix. | 088. | Rope. | 089. | Ball. | 090. | Tight. |
| 091. | Hot. | 092. | Wax. | 093. | Voice. | 094. | Lick. | 095. | Need. |
| 096. | Writer's Choice. | 097. | Writer's Choice. | 098. | Writer's Choice. | 099. | Writer's Choice. | 100. | Writer's Choice. |
*****
SPN/Miracles
Stories should be read in this order:
076 Anonymous: Ask Tommy. PG-13. A short story taking place during "Paul is Dead." Alva and Paul attempt to contact Tommy through a Ouija board to see if they can get their answers without Paul having to carry out his other plan. I chose this story for the prompt Anonymous because there is a moment where it becomes questionable who Paul and Alva are talking to through the Ouija board. The speaker then becomes Anonymous.
069 Forsaken: Where is My Tunnel of Light? PG-13. Paul finally finds out why Evie joined SQ, and is quite shocked at the explanation. Chosen for the prompt Forsaken because Evie feels abandoned by God, and Paul and Alva are questioning God's supposed decision in this story also.
029 Guilt: Psychomantium. PG-13. Alva and Paul build a psychomantium chamber in the SQ office in an attempt to have a direct link to the other side. Though Paul does not believe it at first, the chamber proves to be just as dangerous as Alva warned. Chosen for the prompt Guilt because all of the danger that takes place in this story happens because of Paul's guilt.
023 Unholy: Go Straight to Hell, Do Not Pass 'Go,' Do Not Collect $200. PG. A frantic father runs into the SQ office with a demonic board game, begging for the crew to play it with him so he can rescue his daughter from Hell. Chosen for the prompt Unholy because of obvious reasons - takes place partially on the outskirts of Hell, and the board game is demonic.
064 Ghost: We Were the Dead. PG. A crew member on the reality TV show "Ghost Chasers" returns to the site of the latest shoot only to find that his fellow crew and the contestants have vanished. Can SQ and an old friend of Alva's figure out how the haunted house swallowed them all up in time to save the missing persons, without winding up victims of the house themselves? Chosen for the prompt Ghost, again, for obvious reasons. (The house has a ghost in it.)
020 Master: Persistence of Memory. PG-13. Alva realizes it's time to tell Paul the devastating secret he's been keeping. But will he have the chance before an entity wishing its freedom takes what he holds most dear from him?
034 Broken: You Can't Help Who You Are. PG-13. A policewoman from Alva's past comes for a visit, and recognizes Paul. Seems he was there, in a small ski resort town, at the same time Alva was, handling SQ's first supernatural investigation. A case dealing with the infamous Mothman. Chosen for the prompt Broken because the memories Paul recovers temporarily break him.
025 Destiny: Fate is an Engineer. NC-17. After being hypnotized and finding out he was attacked by the Mothman, Paul is balancing on the edge. A twist of fate crosses his path with a fellow investigator of the weird and strange, Dean Winchester, who is looking for his missing brother, Sam. But as they will soon find out, that twist of fate was engineered for reasons they could never imagine. A Miracles/Supernatural cross-over, which slashes Dean Winchester/Paul Callan. Chosen for this prompt because Paul and Dean find out they were brought together by Destiny, even though the reason is not immediately apparent.
065 Match: Fate is an Engineer: The Lost Scenes. Hard R to NC-17. Lost scenes from Fate is an Engineer. Sam takes a stand against the Mothman, while Paul and Dean spend the next morning doing laundry the metrosexual way. I chose the prompt "Match" for this because Sam battles the Mothman in a match of wits, and Paul and Dean have a little match of their own in the laundry room. Dean wins. Go Dean!
058 Mask: A Distant Voice in the Darkness. PG-13. Dean and Sam head back to Vermont to try to pick up the Mothman's trail, while Paul deals with his haunted apartment. People brush past each other, so close by, but all just out of reach. Picked for this prompt because "Masks" are worn by several in this story. So many secrets, so little time.
007 Awakening: Pavlovian Dog. NC-17. After having a strange dream about his role in the Apocalypse, Dean can't sleep, and can't stop thinking about Paul Callan. What he does about it proves that Dean Winchester may just be too much for Paul to handle. Picked for this prompt because it is the first story where they really discuss their relationship so far. Paul in particular experiences a bit of awakening about himself and what's happening between them. Also, Dean's dream is quite a wakeup call for what will happen in the future.
044 Hunger: Orange-Flavored Kiss. PG-13. Dean dreams of sharing an orange with Paul. Oranges are juicy. Their hunger is not only for food, but for each other.
032 Past: Unspoken. NC-17. Dean and Sam return to Boston. Dean tells Paul a secret that could end their relationship. They discuss the PAST quite a bit.
002 Dark Path: The Darkness, It Wants. Rated R. In 2003, Chad Goodwell killed five people because the voice of God told him to. Now, Sam's visions reveal what happened and who really led Chad down this dark path.
012. Bound: No One Mourns the Wicked. NC-17. Miracles/Supernatural/Scream. Dean comes to the realization that the resemblance between Paul Callan and Billy Loomis is significant to the coming Apocalypse, so he tells SQ about the relationship he had with him in 1995 and how he tried to save Billy from his downward spiral into infamy.
006 Claws: "Beloved Sin." Rated R. Dean/Paul, Ruby/Mr Friendly. The Relic must die.
*****
Read in no particular order because they take place in an Alternate Universe from my... Alternate Universe... XD:
094 Lick: The Lesson. NC-17. Paul and Alva fight off and kill an incubus that forced its way into the SQ office, but Alva is hurt. Unbeknownst to them, the incubus didn't fully die, and possesses Paul. An Alva/Paul story. Chosen for this prompt because, er, there's lots of Licking in it.
003 Rule/Ruler: Polarity. NC-17. Sometimes, a laying on of hands is the only way to balance two poles. Paul's chakras become unbalanced by a case and Alva must help him fix this using a technique that requires him to lay his hands on Paul. All over Paul. Alva/Paul. Chosen for the prompt Rule/Ruler for two reasons - because there is a ruler-wielding ghost nun in it, and because the chakras are like a ruler of the body, running from head to toe.
073 Cry/Tears: Saner Times. NC-17. AU sequel to "You Can't Help Who You Are." What if Paul had opened the door for Alva, instead of shutting him out? Alva/Paul. Paul cries. Tears!
*****
Stories from the Plastic Dashboard Jesus 'Verse:
083 Love: The Generation of 1954. Rated R. SPN/Miracles AU. John Winchester, Mary, and Theresa Callan are all members of the Yellow-Eyed Demon's generation of 1954. What will happen when they and the other chosen psychics are pitted against each other in Cold Oak?
*****
Scream
#70 Unbound: Certain Rules. Rated R. The first time Martha Meeks heard her dead brother's voice speaking to her from the grave, she was in her third year of college. The second time, Randy asked her to return to Stu Macher's house to uncover Billy and Stu's last secret.
*****
21/100